Village: Wæm Hiz Jĭazěkhka

Wæm Hiz Jĭazěkhka

Wæm Hiz Jĭazěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvenceMækyitjĭesǐzbăkhka District
Sub ProvenceGleskhramzimaz̄iqu Parish
RegionEwf Laz Heathland
Founded1472
Community LeaderAdministrator Wv-23z 'MACC' Brèlêyêv
Area3 km2 (1 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation1914 m (6279 ft)
Average Yearly Precipitation223 cm/y (87 in/y)
Population768
Population Density256 people per km2 (768 people per mi2)
Town AuraAugury
Naming
Native nameWæm Hiz Jĭazěkhka
Pronunciation/hiz/ /ʤaˈzɛxka/
Direct Translation[fresh; crisp] [hearing]
Translation[Not Yet Translated]

Wæm Hiz Jĭazěkhka (/hiz/ /ʤaˈzɛxka/ [fresh; crisp] [hearing]) is a subtropical Village located in Gleskhramzimaz̄iqu Parish, Mækyitjĭesǐzbăkhka District, within the Federation of Alveria.

The name Wæm Hiz Jĭazěkhka is derived from the Constructi language, as Wæm Hiz Jĭazěkhka was founded by Ja-39o 'George' Trênhêm, who was culturaly Constructi.

Climate

Wæm Hiz Jĭazěkhka has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 21°C (69°F). Wæm Hiz Jĭazěkhka receives an average of 223 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Hiz Jĭazěkhka covers an area of nearly 3 km2 (1 mi2), and an average elevation of 1914 m (6279 ft) above sea level.

Overview

Wæm Hiz Jĭazěkhka was founded durring the late 16th century in summer of the year 1472, by Ja-39o 'George' Trênhêm. The establishment of the new community went well, with no major obsticles durring construction.

Wæm Hiz Jĭazěkhka was built using the conventions of Constructi durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Wæm Hiz Jĭazěkhka is no diffrent. The village's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Wæm Hiz Jĭazěkhka is buildings are arranged arrounded highly ordered system of crampt cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The village has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the village is well defended against anything short of an army. Wæm Hiz Jĭazěkhka's brittle defences are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the village as needed.

Right off the bat Wæm Hiz Jĭazěkhka hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this village has come into quite a lot of wealth, and recently from the looks of things. Precisely how it has gained its wealth is a mystery. Wæm Hiz Jĭazěkhka is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a village, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Wæm Hiz Jĭazěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Hiz Jĭazěkhka has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Wæm Hiz Jĭazěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Hiz Jĭazěkhka's public wards, blessings, and other arcane systems.

Wæm Hiz Jĭazěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Wæm Hiz Jĭazěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Wæm Hiz Jĭazěkhka's garrison was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

Due to the actions of local Kami, autumn is long in Wæm Hiz Jĭazěkhka.

The Siren near Wæm Hiz Jĭazěkhka are known to be a mutant strain of the creature.

Wæm Hiz Jĭazěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves ritual combat to channel Necromancy energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 1
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 1
    • Farmland: 3110 m2
    • Cattle and Similar Creatures: 192
    • Poultry: 2304
    • Swine: 153
    • Sheep: 7
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 76

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 1
  • Farrier: 5
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 4
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 1
  • Fine Clothiers: 2
  • Fishmongers: 1
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 3
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 1
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 1
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Alchemist: 1
  • Clerk: 1
  • Educators: 1
  • Engineers: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 3
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

201 of Wæm Hiz Jĭazěkhka's population work within a Foundational Occupation.

514 of Wæm Hiz Jĭazěkhka's population do not work in a formal occupation, but do contribute to the local economy. 53 (7%) are noncontributers.

Points of Interest

POI

History

Wæm Hiz Jĭazěkhka's residents established a new industry (2964 % 6)+1 years ago, and it’s making them a great deal of profit. Old patterns of authority and wealth are being disrupted, and the old gentry are unlikely to be pleased about it. They may be trying to take over the industry, or they may have been the ones to enable it in the first place and are using it to crush the life out of any rival power bases. Outsiders might be playing a major role as well, and it could be they plot to siphon off the profits.

The the a crown of Conjuration, an a crown imbued with great amounts of Conjuration energies was created near Wæm Hen Făq by in time immemorial, reportedly some time during the late 2nd century.

History